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Pollinator Carapace

Armor - uncommon - requires attunement

This black and yellow armor has a billowing plume of soft fur around its neck and chest. Draped over its shoulders is a scalloped cape that's split into two translucent, wing-like ends.

The armor has 3 charges and regains 1d3 expended charges daily at dawn. While wearing the armor, you can expend 1 of its charges (no action required) to activate the cape, transforming it into a pair of insect-like wings for 1 hour. For the duration of the wings, you gain a flying speed of 30 feet and can hover.

Beekeeper's Commitment. While you are attuned to three magic items that have this named property, the armor regains all expended charges daily at dawn, instead of 1d3, and gains the following benefit:

Pollinator. While the armor's cape is transformed, it releases a sparkling mist of enchanting pollen. For the duration, any insect or plant creature that targets you with an attack or harmful spell must first make a DC 15 Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.

The Beekeeper Lady Thestra fulfilled justice by her own hand. The steady creep of so-called civilization would never stop: it was a beast that couldn't be sated. Farmland, lumberyards, mead-swilling taverns...it all upended the natural world and the balance it maintained. Humanity was a plague, and if it would swat at nature, she would swat right back. —Manifesto of Lady Thestra, 'The Beekeeper', part 2.